Introduction to Dark Inheritance (A Warhammer 40k Wrath & Glory Campaign)

(This is the 4th of seventeen posts remaining in my 200 for 200 goal. If you enjoy what I do on this blog, please share and get your friends to follow!)

I have obliquely referenced that I am working on a large-scale campaign for the new Warhammer 40k Roleplaying Game, Wrath & Glory, that I have titled Dark Inheritance. The depth and breadth of this campaign have made it the focus of my writing time lately and, while it’s still far from finished, I’m ready to share at least a summary of the campaign (safe for both GMs and players) with you. Here it is:

Campaign Summary

“The year is 12.M42. In the time since the Great Rift, the Rogue Trader captain Eckhardt Gerard Sigismund Immelshelder has operated his ship, the Righteous Obstinance, in a multitude of schemes to generate wealth and power. He is quite secretive, but often whispered about in gossip throughout the Gilead System. Rumors abound that he and his crew have been able to navigate the Warp despite the lack of the Astronomicon’s light, even successfully penetrating the Cicatrix Maleficarum and returning safely. Of course, there is no proof of any of this.

What is known is that Immelshelder has developed significant interests, business and otherwise, throughout the Gilead system. To what end is again the subject of many whispers but little substance. He is the distant relative of a noble family on Gilead Prime and the last of his own family.

One of the players will play the eldest child of the noble family on Gilead related to Immelshelder. The other players’ characters will represent other members of the noble household, retainers, or allies and confidants of the aforementioned noble character. When the campaign begins, the characters are gathered celebrating a reunion–members of the Astra Militarum are home on leave, those friends who have ventured to other planets in the Gilead system have returned to visit Gilead Prime, and the noble household has gathered its closest allies and its honored retainers.

But this party is interrupted by the sudden appearance of Inquisitor Amarkine Dolorosa, who bears strange tidings. Immelshelder and his closest companions have been assassinated. As a friend of Immelshelder and a person of power and stature within the Gilead System, Dolorosa has taken it upon herself to settle the Rogue Trader’s affairs. Therefore, she comes with both gifts and commands. Immelshelder’s will grants the Righteous Obstinance, his Warrant of Trade, and all of his other assets to the eldest child of the noble family. This character had met Immelshelder a handful of times but did not know him well. Dolorosa promises she’ll provide what assistance she can to see the noble scion settles into the life of a Rogue Trader as easily as possible.

In confidence, she explains that she also expects the newly-minted Rogue Trader’s help in finding and bringing Immelshelder’s killers to justice. Even with allies like the other player characters, can the young noble survive being thrown into the shark pool of Gilead politics and the web of allies and enemies that lead to Immelshelder’s demise? If they survive, will they bring Immelshelder’s killers to justice? How many ‘favors’ will Amarkine Dolorosa expect as fair exchange for her assistance?”

Additional Info for the Campaign

Dark Inheritance has been structured into three acts, with each part composed of numerous adventures playable in nearly any order (as the characters pursue various leads and clues to the final revelations and conclusions of each Act and, ultimately, the campaign). At present, I anticipate that each act will require ten or more gaming sessions (of 2 to 3 hours each) to complete.

Also included are subplots that can play out over the course of all three Acts as the GM sees fit (and as make sense given the actions of the characters in various places). It is my intention that the Campaign provide months, if not a year, of Wrath & Glory gaming.

Some Notes on Writing the Campaign (and Microsoft OneNote)

I’m using OneNote (for the first time), to write and organize the campaign. In the past, I’ve used Lone Wolf Development’s Realm Works to organize campaign materials, but I’m finding OneNote to be more intuitive and much more efficient. Yes, Realm Works has additional features and functionality over OneNote specific to the needs of the RPG campaign-writer, but–in all honesty–I’m not going to spend the time to learn all of the details of that functionality. For me, OneNote’s ability to allow me to focus on the writing, with just enough tools for organization and hypertextuality to order everything for maximum efficiency, provides exactly what I need.

I tend to write fiction with what I’m going to call the “accretion approach.” What I mean by this is that I begin with the barest ideas for a story: Dark Inheritance started as a combination of a Rogue Trader-type game with an idea for using a Warhammer voidship to tell haunted-house, sins-of-father type story influenced by games like The Room Series, the old Alone in the Dark games, Darkest Dungeon and numerous other tales (Lovecraft and the gothic horror of Clark Ashton Smith among others) and films (The Skeleton Key comes to mind). From that basis, I begin to add on more ideas and details–some that flow directly from the premise and others that at first seem discordant. After the basics of each new idea are added, I must go through and modify other concepts of the story (characters, plot devices and points, etc.) to account for the new material. Often, ripple effects from these changes beget the next set of ideas that get incorporated, until the basic story begins to take full narrative shape and the details come more and more into focus. OneNote has proved a godsend in as a tool for this approach.

For some fiction writing (particularly the novel I’m working on), I very much like Literature & Latte’s Scrivener program. In some ways, though, OneNote is a stripped down version of this (without functionality such as auto-compiling scenes and chapters, etc.) and I wonder if, for me, a more minimalistic approach might actually be better.

For Dark Inheritance, OneNote allows you to export the “binder” as just that–a PDF of linked pages in a binder sort of format. Unless I find something more efficient than that, Dark Inheritance will eventually appear for the public’s use in such a format.

I am preparing in the new year (as at least Act I becomes fully playable) to playtest the campaign with at least two different groups. If you’d like to help me with playtesting, please send me a message–I could certainly use the help and feedback!

 

Fiction & Fatherhood Update and Roadmap

Most of what I’ve posted about lately has been theological in nature, so I thought it might be good to give some of my readers more interested in other aspects of the blog an update and information about what to expect in the future. Here we go:

Fiction

I’m currently working on the following for my fiction:

Avar Narn Novel

By the end of NaNoWriMo last November, I’d put on paper what I estimate to be about 40% or so of the novel. I’ve been editing and slowly rewriting scenes and plot lines for this portion of the book and have the intention of attempting to finish the first draft during NaNoWriMo this year. I may be looking for early readers of drafts, so contact me if that’s something you’re interested in.

Short Stories

I’d like to put some more short stories on the blog to give readers a better feel for my writing. I’ve got one currently under way set in the world of the Worldbuilding Example Series. Not currently sure whether most of what I work on in the near future will fall into that setting or into Avar Narn; we’ll just have to see. I’m also not sure whether I’ll try to submit the short stories anywhere before posting them here–that may depend on how good I feel they are. Again, if anyone out there is interested in critiquing and helping to edit some of these, shoot me a message.

Dark Inheritance

I’m a pretty big fan of the Warhammer 40K universe. While the logic of the setting is highly questionable at times, it’s a science fantasy setting I spent a lot of time in while I was younger, I respect the depth of accreted material over the years since, and it’s just plain fun. Also, there’s a new 40K roleplaying game (Wrath & Glory) due out about August, and I’m excited about that.

Dark Inheritance will be an expansive campaign for Wrath & Glory. It will be posted here in PDF format for any gamemaster who wants to run it for their players. I’m excited about this project as a different form of writing (for public consumption) than I’m used to, and I’ve come to the conclusion that I need to be writing full story arcs for the RPGs I run rather than building stories on the fly in the last minutes before it’s time to game.

Since the ruleset won’t be out until August or so, the campaign won’t be published until after that. But I’m working now on the story arcs, flow of the campaign and locales and dramatis personae, so it hopefully won’t take me long to add the rules-based information after I have it in my grubby hands.

Cortex Prime Shadowrun Ruleset

As I’ve mentioned in other posts, I’m a big fan of the Shadowrun setting. Not so much the rules. I am, however, a big fan of the Cortex Plus system and its soon-to-be-released successor, Cortex Prime. So, I’m working on a ruleset for Shadowun using the toolkit that Cortex provides.

This has been done before by others, but I’ve never seen a conversion done that I really liked, so I’m doing my own. Cortex Prime has also not been fully released yet, but I expect that it has enough in common with Cortex Plus that only minor tweaks will be required after I have the new rules.

The Cortex Prime kickstarter said to expect a first draft of the rules in the next week or two nearly three weeks ago, so I assume I’ll be able to wrap this project up sooner rather than later.

Yes, that’s a lot of projects. Yes, if I focused on one at a time I’d get at least something to you faster. But that’s not how my creative side works, so it is what it is.

Fatherhood

Tonight, K and I begin several days of refreshing our training as foster parents. We are currently scheduled to renew our home study on July 5th. If all goes according to plan, we should be fully licensed for a new placement shortly after that.

We’re not yet decided on the timing of a new placement, but I would expect that we will take one sometime between late July and early September.

When there are kiddos back in the house, I’m sure I’ll have a lot more to write about in the currently-on-hiatus “Fatherhood” section of the blog.