For the first post in this series, click here.
Rather than use Shadowrun’s attributes, I’ve opted to use Approaches as introduced in Fate Accelerated. There are several reasons for this choice. First, Approaches are exceedingly helpful to a gamemaster running a fiction-first type of game—by its very nature an Approach suggests potential Consequences and results of particular actions. Second, I think that Approaches provide more guidance for players about the characterization of their in-world persona. That a character favors a “Dynamic” approach over a “Covert” one tells us more about a character than a high Strength attribute and lower Agillity attribute does. There is a versatility to Approaches that, at some level, tells us how a character views the world, or at least how that character prefers to solve problems. And rolls in narrative fiction should be resorted to for resolving actions intended to solve particular problems more than anything else. Otherwise, narrate a result and move on.
There is a much-discussed downside to the use of Approaches—that some players will “Approach Spam,” arguing for the use of their highest-rated Approach for every action. This is narratively appropriate and realistic: as rational beings, humans prefer the path of least resistance, choosing to employ their best skills and aptitudes to solve their problems and only resorting to their weaker abilities when forced to by circumstance.
And this suggests the remedy to players who resort only to their “best” Approach: show them that “best” doesn’t mean “highest-rated.” Remind them that, just because you have a hammer and everything is starting to look like a nail, not everything is a nail and treating a non-nail as a nail can easily result in catastrophic consequences.
“Yes, Player, your character can use Dynamic to try talk his way out of a Lone Star vehicle search. But what does that look like? The Dynamic Approach is about force, sudden action, and overwhelming the problem. In a social context, I bet that looks like screaming and yelling, pretending to be crazy, or trying to scare your target into submission. Is that really how you want to deal with these Lone Star officers?”
Whether you have this kind of conversation and give the player a chance to change his mind or you let it ride and narrate consequences the player never considered is a matter of the style of the game you run.
The specific Approaches I’ll be using are as follows:
The Covert Approach emphasizes stealth and subtlety. This could include “Hacking on the Fly,” “Spoofing,” and other Sleaze-type Matrix actions, dissembling and verbal deceit, infiltration, etc.
An Expedient Approach focuses on speed above all else, favoring clever tricks and finesse over brute force (which falls under the “Dynamic” Approach). Use Expedient whenever you are trying to act before another character or in the quickest manner possible.
The Dynamic Approach represents the application of direct force—whether physical, social, Matrix, magical, etc. When the action relies on strength or direct confrontation with an obstacle (or person), the Dynamic Approach prevails.
An action using the Cunning Approach focuses on outmaneuvering and outwitting your opposition. Where Covert represents the lie with a straight face, Cunning is the mixture of half-truths and misinformation to confuse the opponent into belief. Where Dynamic represents the hardest, most aggressive response to an obstacle, Cunning relies on applying force to the target’s vulnerabilities for maximum effect. Where Expedient operates with a concern for speed, Cunning focuses on maximizing the end result without concern for the time it takes to get there.
The Deliberate Approach takes its time, considering possibilities, using awareness and focus to reduce risk. Deliberate actions take more time but result in more predictable outcomes and fewer mistakes. When there are a million ways a task could go sideways and the “slow and steady” strategy seems best, choose a Deliberate Approach.
The Daring Approach relies on audacity, surprise, unpredictability and more than a little luck. Feats of debatable bravery and stupidity and unorthodox tactics use the Daring Approach. Examples might include: fast-talking or intimidating a security guard, charging headlong into a room spraying gunfire wildly, or winning a race by taking the more dangerous (but shorter) route.
For the next post in this series, click here.